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	<title>Comments on: MMOs Have Spoiled Me (Part Deux)</title>
	<atom:link href="http://gamersinbed.com/2008/03/11/mmos-have-spoiled-me-part-deux/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamersinbed.com/2008/03/11/mmos-have-spoiled-me-part-deux/</link>
	<description>Gamers that play together, stay together</description>
	<pubDate>Sat, 31 Jul 2010 03:08:46 +0000</pubDate>
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		<title>By: Bion</title>
		<link>http://gamersinbed.com/2008/03/11/mmos-have-spoiled-me-part-deux/#comment-12</link>
		<dc:creator>Bion</dc:creator>
		<pubDate>Tue, 11 Mar 2008 17:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://whensallypwnedharry.com/2008/03/11/mmos-have-spoiled-me-part-deux/#comment-12</guid>
		<description>The main thing about MMOs that I think make them so addictive is the constant trickle of minor goals (finishing a mission, beating a tough NPC, what have you) with the occasional "big" accomplishment.  It's the persistent little shots of endorphins that I think make MMOs so easy to get hooked on.</description>
		<content:encoded><![CDATA[<p>The main thing about MMOs that I think make them so addictive is the constant trickle of minor goals (finishing a mission, beating a tough NPC, what have you) with the occasional &#8220;big&#8221; accomplishment.  It&#8217;s the persistent little shots of endorphins that I think make MMOs so easy to get hooked on.</p>
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		<title>By: sally</title>
		<link>http://gamersinbed.com/2008/03/11/mmos-have-spoiled-me-part-deux/#comment-11</link>
		<dc:creator>sally</dc:creator>
		<pubDate>Tue, 11 Mar 2008 16:52:40 +0000</pubDate>
		<guid isPermaLink="false">http://whensallypwnedharry.com/2008/03/11/mmos-have-spoiled-me-part-deux/#comment-11</guid>
		<description>I think, too, part of the appeal as you were kind of saying is the sense of being part of something larger culturally.  It's not just that you are helping achieve a larger goal in EVE or WoW, it's that so many people share an understanding of what those goals mean.  And, these things are cultural phenominoms in their own right, save for the big name games that make a huge splash (Portal comes to mind) there's something about playing MMOs that connects you to a much larger cultural sense of event and belonging.  Playing EVE, or WoW isn't just about the in-game rewards it's about the forums, the blogs, it's belonging to a sub-culture that doesn't exist with the same solidarity and sense-of-self with single player games, or even online multiplayer like Halo etc.</description>
		<content:encoded><![CDATA[<p>I think, too, part of the appeal as you were kind of saying is the sense of being part of something larger culturally.  It&#8217;s not just that you are helping achieve a larger goal in EVE or WoW, it&#8217;s that so many people share an understanding of what those goals mean.  And, these things are cultural phenominoms in their own right, save for the big name games that make a huge splash (Portal comes to mind) there&#8217;s something about playing MMOs that connects you to a much larger cultural sense of event and belonging.  Playing EVE, or WoW isn&#8217;t just about the in-game rewards it&#8217;s about the forums, the blogs, it&#8217;s belonging to a sub-culture that doesn&#8217;t exist with the same solidarity and sense-of-self with single player games, or even online multiplayer like Halo etc.</p>
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